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Ex-Dragon Age lead hopes Vampire_ The Masquerade – Bloodlines 2 pulls an 'Expedition 33 or Baldur'

Published on January 01, 0001

PC Gamer's Fraser Brown played a vile trick on me when he rekindled my formerly long-dead hope that . Before he went and did that preview, I'd reached a state of acceptance and inner peace—there simply wasn't any way it could live up to my halcyon memories of the first game.

But it turns out it might be good, and I'm feeling the familiar twinge of optimism like the absolute rube I am all over again. Still, I'm not the only one—Dragon Age setting creator David Gaider shares my love of the original Bloodlines, and has been chatting to about just what he hopes the sequel ends up being.

"If you've played the tabletop version, it didn't do a lot of combat," ทางเข้า winner55 ผ่านโทรศัพท์มือถือ​ he continues. "What it did with characters and inter-character relationships, as well as the various powers you had and how those changed the way you played the game completely… I wish somebody would just take that to its logical conclusion and give us the game that's meant to exist."

Flipping the bird

(Image credit: Paradox Interactive)

I suspect Gaider won't [[link]] get quite what he's after, but what we Yono all app get might still be a banger. In his preview, Fraser wrote that the game's "messiness becomes gleeful controlled chaos as you juggle bodies, rip out throats and use your vampiric powers to make mortals and vamps alike explode in a shower of blood." Which, you know, doesn't quite sound like a videogame adaptation of 12 Angry Men, but does sound pretty good in a whole different way.

Anyway, I reckon we'll still get a lot of roleplaying opportunities, Fraser also wrote that "The action is violent, visceral (one of the few times when this is actually an appropriate adjective) and frequent, but it's not all Bloodlines 2 is. It's also a [[link]] labyrinthine mystery and a Machiavellian tug of war." The tense chats you have with LA's all yono app vampire prince LaCroix, its coterie of rebel anarchs, and the argument [[link]] you have with a stop sign are the game operating at the height of its powers. If Bloodlines 2 can capitalise and expand on those moments? I'll be a very happy vamp.

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